Monday 4 May 2009

Week Eleven

Skin and Bone

The end of this week was spent boning and then skinning my character. I have not had much experience at all with this and it was a great challenge. I boned him using a biped skeleton, however had difficulty because the skeleton was very small compared to my characters body frame. i discovered how to re-size the bones on the skeleton and after playing about with the envelopes found it much easier to move him without him looking wrong or vertex messing up. After sorting the bones i applied a skin modifier which enabled the body to move with the bones.

Environment

After the character was finished i then created a simple environment, I created a circus environment for my cave man to perform a circus stunt.

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